VIDE Pro 2.1 & Lite 1.1 are up!

Hello! Thank you for using VIDE. Don’t forget to rate and review!

Make sure you back up your project and keep VIDE at the root of your project before updating.

VIDE Pro 2.1 comes with the following:

 

– Fixed localization variables accessibility (You no longer use “_” before localization variable names). – Added

– Added Mini Map to the VIDE Editor. The Mini Map will improve your navigation, visibility, and productivity! – Added SaveState() and LoadState() methods to

– Added SaveState() and LoadState() methods to VDs and VA to save and load states. This easily helps you restore changes made to ExtraVariables, overwriteStartNodes, etc., between game sessions.

– Added ToIntArray and ToStringArray methods to VD class. Saves you the need for splitting and parsing individual elements. – Added saving to main demo. – Added “Condition Guy” character to

– Added ToIntArray and ToStringArray methods to VD class. Saves you the need for splitting and parsing individual elements. – Added saving to

– Added saving to main demo. – Added “Condition Guy” character to main demo scene. It has a dialogue that works with conditions.

– Fixed dragging selected nodes while dragging new ones

– Fixed Singles allowing Thousands (commas) when parsing Extra Variables. Strings containing commas will remain as strings.

– Added customizable Editor Skins. Select and edit them from the VIDE Editor! – Improved beziers in the VIDE Editor.

– Fixed Texture2D memory leaks when using the VIDE Editor.

– Various fixes and improvements

– Updated Documentation

Three main new features are Save/Load, customizable skins, and Minimap view!

 

Link to asset: https://assetstore.unity.com/packages/tools/ai/vide-dialogues-pro-69932

 

VIDE Lite 1.1 comes with the following:

– Added ToIntArray and ToStringArray methods to VD class. Saves you the need for splitting and parsing individual elements.

– Added “Condition Guy” character to main demo scene. It has a dialogue that works with conditions.

– Fixed Singles allowing Thousands (commas) when parsing Extra Variables. Strings containing commas will remain as strings.

– Improved beziers in the VIDE Editor.

– Fixed Texture2D memory leaks when using the VIDE Editor.

– Updated Documentation

Link to asset: https://assetstore.unity.com/packages/tools/ai/vide-dialogues-lite-91674

 


 

I hope you enjoy the update!

Let me know if you run into any trouble or if you have any feedback or question! 🙂

 

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