VIDE 1.1.3f2 is up

The update including a few fixes is up 🙂

Here’s the changelog:

  • Added OnNodeChange and OnEnd events to VIDE_Data
  • Completely refactored exampleUI.cs. It is now a better start point for new users
  • Fixed VIDE Editor not automatically opening newly-created dialogue
  • Fixed a case where VIDE Editor would not save when closing or losing focus
  • Fixed Action Nodes for methods that have no parameters
  • Fixed new dialogues not having a default start node of 0
  • Optimized nodes that are outside the visible canvas to improve VIDE Editor performance
  • Now you can threaten Charlie with the Mystical Rocket-Launcher (example1.scene)
  • Minor improvements
  • Updated API

Link to Asset



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